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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
LevelEditor
/
Public
History
wouter burgers
6d343470c8
LevelEditor: Refactor ULevelViewportToolBarContext so that the ViewportClient is properly accessible through GetViewportClient().
...
#rb Rex.Hill #rnx [CL 30693310 by wouter burgers in ue5-main branch]
2024-01-18 14:59:13 -05:00
..
Elements
…
DlgDeltaTransform.h
…
ILevelEditor.h
…
LevelEditor.h
…
LevelEditorActions.h
Add a viewport action to focus the selected actors in the outliner (to be used with AlwaysFrameSelection off)
2024-01-10 10:50:17 -05:00
LevelEditorContextMenu.h
…
LevelEditorMenuContext.h
LevelEditor: Refactor ULevelViewportToolBarContext so that the ViewportClient is properly accessible through GetViewportClient().
2024-01-18 14:59:13 -05:00
LevelEditorModesActions.h
…
LevelEditorOutlinerSettings.h
…
LevelEditorSubsystem.h
…
LevelViewportActions.h
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
LevelViewportLayout.h
…
LevelViewportTabContent.h
…
LightmapResRatioAdjust.h
…
SLevelViewport.h
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
ViewportTypeDefinition.h
…