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5.4
UnrealEngineUWP/Engine/Source/Editor/LevelEditor/Public
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wouter burgers 6d343470c8 LevelEditor: Refactor ULevelViewportToolBarContext so that the ViewportClient is properly accessible through GetViewportClient().
#rb Rex.Hill
#rnx

[CL 30693310 by wouter burgers in ue5-main branch]
2024-01-18 14:59:13 -05:00
..
Elements
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DlgDeltaTransform.h
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ILevelEditor.h
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LevelEditor.h
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LevelEditorActions.h
Add a viewport action to focus the selected actors in the outliner (to be used with AlwaysFrameSelection off)
2024-01-10 10:50:17 -05:00
LevelEditorContextMenu.h
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LevelEditorMenuContext.h
LevelEditor: Refactor ULevelViewportToolBarContext so that the ViewportClient is properly accessible through GetViewportClient().
2024-01-18 14:59:13 -05:00
LevelEditorModesActions.h
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LevelEditorOutlinerSettings.h
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LevelEditorSubsystem.h
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LevelViewportActions.h
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
LevelViewportLayout.h
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LevelViewportTabContent.h
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LightmapResRatioAdjust.h
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SLevelViewport.h
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
ViewportTypeDefinition.h
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