Files
charles derousiers ac1e46eaca Fix crash with Substrate enabled with certain material.
#rb none
[FYI] sebastien.hillaire

[CL 28084647 by charles derousiers in ue5-main branch]
2023-09-21 09:14:50 -04:00

296 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SGraphSubstrateMaterial.h"
#include "Internationalization/Text.h"
#include "Rendering/RenderingCommon.h"
#include "Rendering/SubstrateMaterialShared.h"
#include "MaterialGraph/MaterialGraphNode.h"
#include "MaterialGraph/MaterialGraphNode_Root.h"
#include "MaterialGraph/MaterialGraphSchema.h"
#include "Materials/MaterialExpression.h"
#include "Materials/MaterialExpressionSubstrate.h"
#include "SGraphPin.h"
#include "Math/Color.h"
#include "Styling/StyleColors.h"
#include "SubstrateDefinitions.h"
#include "Widgets/SBoxPanel.h"
#include "MaterialValueType.h"
enum class ESubstrateWidgetOutputType : uint8
{
Node,
DetailPanel,
};
static EStyleColor GetSubstrateWidgetColor0() { return EStyleColor::AccentBlue; }
static EStyleColor GetSubstrateWidgetColor1() { return EStyleColor::AccentGreen; }
FLinearColor FSubstrateWidget::GetConnectionColor() { return FLinearColor(0.16, 0.015, 0.24) * 4.f; }
bool FSubstrateWidget::HasInputSubstrateType(const UEdGraphPin* InPin)
{
if (InPin == nullptr) return false;
if (UMaterialGraphNode_Root* RootPinNode = Cast<UMaterialGraphNode_Root>(InPin->GetOwningNode()))
{
EMaterialProperty propertyId = (EMaterialProperty)FCString::Atoi(*InPin->PinType.PinSubCategory.ToString());
switch (propertyId)
{
case MP_FrontMaterial:
return true;
}
}
if (UMaterialGraphNode* PinNode = Cast<UMaterialGraphNode>(InPin->GetOwningNode()))
{
TArrayView<FExpressionInput*> ExpressionInputs = PinNode->MaterialExpression->GetInputsView();
FName TargetPinName = PinNode->GetShortenPinName(InPin->PinName);
for (int32 Index = 0; Index < ExpressionInputs.Num(); ++Index)
{
FExpressionInput* Input = ExpressionInputs[Index];
FName InputName = PinNode->MaterialExpression->GetInputName(Index);
InputName = PinNode->GetShortenPinName(InputName);
if (InputName == TargetPinName)
{
switch (PinNode->MaterialExpression->GetInputType(Index))
{
case MCT_Substrate:
return true;
}
break;
}
}
}
return false;
}
bool FSubstrateWidget::HasOutputSubstrateType(const UEdGraphPin* InPin)
{
if (InPin == nullptr || InPin->Direction != EGPD_Output) return false;
if (UMaterialGraphNode* PinNode = Cast<UMaterialGraphNode>(InPin->GetOwningNode()))
{
const TArray<FExpressionOutput>& ExpressionOutputs = PinNode->MaterialExpression->GetOutputs();
if (InPin->SourceIndex < ExpressionOutputs.Num() && PinNode->MaterialExpression->GetOutputType(InPin->SourceIndex) == MCT_Substrate)
{
return true;
}
}
return false;
}
static const TSharedRef<SWidget> InternalProcessOperator(
const FSubstrateMaterialCompilationOutput& CompilationOutput,
const FSubstrateOperator& Op,
ESubstrateWidgetOutputType OutputType,
const TArray<FGuid>& InGuid,
EStyleColor OverrideColor)
{
const bool bIsCurrent = OutputType == ESubstrateWidgetOutputType::Node ? InGuid.Find(Op.MaterialExpressionGuid) != INDEX_NONE : false;
const EStyleColor Color0 = bIsCurrent ? GetSubstrateWidgetColor0() : OverrideColor;
const EStyleColor Color1 = bIsCurrent ? GetSubstrateWidgetColor1() : OverrideColor;
switch (Op.OperatorType)
{
case SUBSTRATE_OPERATOR_WEIGHT:
{
const EStyleColor Color = bIsCurrent ? EStyleColor::AccentGreen : OverrideColor;
return InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.LeftIndex], OutputType, InGuid, Color);
}
break;
case SUBSTRATE_OPERATOR_VERTICAL:
{
auto VerticalOperator = SNew(SVerticalBox)
+SVerticalBox::Slot()
.AutoHeight()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.LeftIndex], OutputType, InGuid, Color0)
]
+ SVerticalBox::Slot()
.AutoHeight()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.RightIndex], OutputType, InGuid, Color1)
];
return VerticalOperator->AsShared();
}
break;
case SUBSTRATE_OPERATOR_HORIZONTAL:
{
auto HorizontalOperator = SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.LeftIndex], OutputType, InGuid, Color0)
]
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.RightIndex], OutputType, InGuid, Color1)
];
return HorizontalOperator->AsShared();
}
break;
case SUBSTRATE_OPERATOR_ADD:
{
auto HorizontalOperator = SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.LeftIndex], OutputType, InGuid, Color0)
]
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Fill)
.HAlign(HAlign_Fill)
.Padding(0.0f, 0.0f, 1.0f, 1.0f)
[
InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[Op.RightIndex], OutputType, InGuid, Color1)
];
return HorizontalOperator->AsShared();
}
break;
case SUBSTRATE_OPERATOR_BSDF_LEGACY: // legacy BSDF should have been converted to BSDF already.
case SUBSTRATE_OPERATOR_BSDF:
{
FString BSDFDesc = OutputType == ESubstrateWidgetOutputType::Node ?
FString(TEXT("BSDF")) :
FString::Printf(TEXT("BSDF (%s%s%s%s%s%s%s%s)")
, Op.bBSDFHasEdgeColor ? TEXT("F90 ") : TEXT("")
, Op.bBSDFHasSSS ? TEXT("SSS ") : TEXT("")
, Op.bBSDFHasMFPPluggedIn ? TEXT("MFP ") : TEXT("")
, Op.bBSDFHasAnisotropy ? TEXT("Ani ") : TEXT("")
, Op.bBSDFHasSecondRoughnessOrSimpleClearCoat ? TEXT("2Ro ") : TEXT("")
, Op.bBSDFHasFuzz ? TEXT("Fuz ") : TEXT("")
, Op.bBSDFHasGlint ? TEXT("Gli ") : TEXT("")
, Op.bBSDFHasSpecularProfile ? TEXT("Spc ") : TEXT("")
);
static FString ToolTip;
if (OutputType == ESubstrateWidgetOutputType::DetailPanel && ToolTip.IsEmpty())
{
ToolTip += TEXT("SSS means the BSDF features subsurface profile or subsurface setup using MFP.\n");
ToolTip += TEXT("MFP means the BSDF MFP is specified by the user.\n");
ToolTip += TEXT("F90 means the BSDF edge specular color representing reflectivity at grazing angle is used.\n");
ToolTip += TEXT("Fuz means the BSDF fuzz layer is enabled.\n");
ToolTip += TEXT("2Ro means the BSDF either uses a second specular lob with a second roughness, or the legacy simple clear coat.\n");
ToolTip += TEXT("Ani means the BSDF anisotropic specular lighting is used.\n");
ToolTip += TEXT("Gli means the BSDF features glints.\n");
ToolTip += TEXT("Spc means the BSDF features specular profile.\n");
}
const EStyleColor Color = OverrideColor != EStyleColor::MAX ? OverrideColor : (bIsCurrent ? EStyleColor::AccentGreen : EStyleColor::AccentGray);
const FSlateColor SlateColor = OutputType == ESubstrateWidgetOutputType::Node ? FSlateColor(Color) : FSlateColor(FLinearColor(0.16, 0.015, 0.24));
auto BSDF = SNew(SErrorText)
.ErrorText(FText::FromString(BSDFDesc))
.BackgroundColor(SlateColor)
.ToolTipText(FText::FromString(ToolTip));
return BSDF->AsShared();
}
break;
}
static FString NoVisualization = OutputType == ESubstrateWidgetOutputType::DetailPanel ? FString(TEXT("Tree Operator Error")) : FString();
auto TreeOperatorError = SNew(SErrorText)
.ErrorText(FText::FromString(NoVisualization))
.BackgroundColor(FSlateColor(EStyleColor::AccentRed));
return TreeOperatorError->AsShared();
}
const TSharedRef<SWidget> FSubstrateWidget::ProcessOperator(const FSubstrateMaterialCompilationOutput& CompilationOutput)
{
return InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[CompilationOutput.RootOperatorIndex], ESubstrateWidgetOutputType::DetailPanel, TArray<FGuid>(), EStyleColor::MAX);
}
const TSharedRef<SWidget> FSubstrateWidget::ProcessOperator(const FSubstrateMaterialCompilationOutput& CompilationOutput, const TArray<FGuid>& InGuid)
{
return InternalProcessOperator(CompilationOutput, CompilationOutput.Operators[CompilationOutput.RootOperatorIndex], ESubstrateWidgetOutputType::Node, InGuid, EStyleColor::MAX);
}
void FSubstrateWidget::GetPinColor(TSharedPtr<SGraphPin>& Out, const UMaterialGraphNode* InNode)
{
if (!InNode || !InNode->MaterialExpression)
{
return;
}
const FLinearColor Color0 = USlateThemeManager::Get().GetColor(GetSubstrateWidgetColor0());
const FLinearColor Color1 = USlateThemeManager::Get().GetColor(GetSubstrateWidgetColor1());
FLinearColor ColorModifier;
bool bHasColorModifier = false;
// Substrate operator override pin color to ease material topology visualization
const UEdGraphPin* Pin = Out->SGraphPin::GetPinObj();
const FName PinName = Pin->PinName;
if (InNode->MaterialExpression->IsA(UMaterialExpressionSubstrateVerticalLayering::StaticClass()))
{
if (PinName == InNode->MaterialExpression->GetInputName(0)) // Top
{
bHasColorModifier = true;
ColorModifier = Color0;
}
else if (PinName == InNode->MaterialExpression->GetInputName(1)) // Base
{
bHasColorModifier = true;
ColorModifier = Color1;
}
}
else if (InNode->MaterialExpression->IsA(UMaterialExpressionSubstrateHorizontalMixing::StaticClass()))
{
if (PinName == InNode->MaterialExpression->GetInputName(1)) // Foreground
{
bHasColorModifier = true;
ColorModifier = Color1;
}
else if (PinName == InNode->MaterialExpression->GetInputName(0)) // Background
{
bHasColorModifier = true;
ColorModifier = Color0;
}
}
else if (InNode->MaterialExpression->IsA(UMaterialExpressionSubstrateAdd::StaticClass()))
{
if (PinName == InNode->MaterialExpression->GetInputName(0)) // A
{
bHasColorModifier = true;
ColorModifier = Color0;
}
else if (PinName == InNode->MaterialExpression->GetInputName(1)) // B
{
bHasColorModifier = true;
ColorModifier = Color1;
}
}
if (InNode->MaterialExpression->IsA(UMaterialExpressionSubstrateBSDF::StaticClass()) && Out->GetDirection() == EGPD_Output && UMaterialGraphSchema::GetMaterialValueType(Pin) == MCT_Substrate)
{
bHasColorModifier = true;
ColorModifier = FSubstrateWidget::GetConnectionColor();
}
else if (Pin && UMaterialGraphSchema::GetMaterialValueType(Pin) == MCT_Substrate)
{
if (!Out->IsConnected())
{
bHasColorModifier = true;
ColorModifier = FSubstrateWidget::GetConnectionColor();
}
}
if (bHasColorModifier)
{
Out->SetPinColorModifier(ColorModifier);
}
}