Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h
bryan sefcik 8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00

32 lines
663 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "SlateFwd.h"
#include "Templates/SharedPointer.h"
class FSpawnTabArgs;
class SDockTab;
/**
* Device Profile Editor module
*/
class FDeviceProfileEditorModule : public IModuleInterface
{
public:
//~ Begin IModuleInterface Interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
//~ End IModuleInterface Interface
public:
/**
* Create the slate UI for the Device Profile Editor
*/
static TSharedRef<SDockTab> SpawnDeviceProfileEditorTab( const FSpawnTabArgs& SpawnTabArgs );
};