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[FYI] jose.villarroel Original CL Desc ----------------------------------------------------------------- Added Anim Blueprint Editor preference to disable showing assets in the context menu of anim graph. This results in a significantly faster context menu in large projects. [REVIEW] [at]Aaron.Cox, [at]Thomas.Sarkanen [CL 27252044 by jose villarroel in ue5-main branch]
10 lines
333 B
C++
10 lines
333 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimationBlueprintEditorSettings.h"
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void UAnimationBlueprintEditorSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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OnSettingsChange.Broadcast(this, PropertyChangedEvent.ChangeType);
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}
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