Files
UnrealEngineUWP/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorSettings.cpp
jose villarroel 710ad21f92 [Backout] - CL27251115
[FYI] jose.villarroel
Original CL Desc
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Added Anim Blueprint Editor preference to disable showing assets in the context menu of anim graph. This results in a significantly faster context menu in large projects.
[REVIEW] [at]Aaron.Cox, [at]Thomas.Sarkanen

[CL 27252044 by jose villarroel in ue5-main branch]
2023-08-21 16:14:50 -04:00

10 lines
333 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimationBlueprintEditorSettings.h"
void UAnimationBlueprintEditorSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
OnSettingsChange.Broadcast(this, PropertyChangedEvent.ChangeType);
}