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#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
30 lines
683 B
C++
30 lines
683 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "EdGraph/EdGraphNode.h"
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#include "Internationalization/Text.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "AnimStateEntryNode.generated.h"
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class UObject;
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UCLASS(MinimalAPI)
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class UAnimStateEntryNode : public UEdGraphNode
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{
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GENERATED_UCLASS_BODY()
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//~ Begin UEdGraphNode Interface
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virtual void AllocateDefaultPins() override;
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virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
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virtual FText GetTooltipText() const override;
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//~ End UEdGraphNode Interface
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ANIMGRAPH_API UEdGraphNode* GetOutputNode() const;
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};
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