You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This widget will host warnings or messages with the ability to automate actions for the user. Current actionable messages: * Invalid Landscape grassmaps, with associated rebuild action * Invalid Landscape physical materials, with associated rebuild action * Invalid Landscape nanite meshes with associated rebuild action * Invalid grassmaps, physical materials, nanite meshes will be agregated to only one message if multiple rebuild are necessary * Landscape proxy packages needs to be updated, with associated mark dirty action #jira UE-204527 #rb Jonathan.Bard [CL 32498626 by luc eygasier in 5.4 branch]
22 lines
376 B
C#
22 lines
376 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class ActionableMessage : ModuleRules
|
|
{
|
|
public ActionableMessage(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"InputCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
"UnrealEd"
|
|
}
|
|
);
|
|
}
|
|
}
|