Files
UnrealEngineUWP/Engine/Source/Developer/WidgetRegistration/WidgetRegistration.Build.cs
bryan sefcik da92084a12 Optimized out more private modules includes and dependencies.
#preflight 64627c382965f6ea8ea83bd6

[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00

24 lines
443 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WidgetRegistration : ModuleRules
{
public WidgetRegistration(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"Core",
"Slate",
"Engine",
"ToolMenus",
"CoreUObject"
});
PublicIncludePathModuleNames.AddRange(
new string[] {
"ToolMenus",
});
}
}