Files
UnrealEngineUWP/Engine/Source/Developer/TextureFormatASTC/TextureFormatASTC.Build.cs
bryan sefcik 7477d1237b Readded "TextureFormatIntelISPCTexComp" so "TextureFormatIntelISPCTexComp" is loaded before ASTC.
#preflight 6462c6dde80b4729366c75da

[CL 25483231 by bryan sefcik in ue5-main branch]
2023-05-15 20:06:48 -04:00

27 lines
512 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureFormatASTC : ModuleRules
{
public TextureFormatASTC(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[]
{
"DerivedDataCache",
"TextureCompressor",
"TextureFormat",
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"ImageCore",
"ImageWrapper",
"TextureBuild",
"TextureFormatIntelISPCTexComp",
"astcenc",
});
}
}