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5.4
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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charles bloom fc82d1469a Texture fix GetBuildRequiredMemoryEstimate was not accounting for pow2 pad options
causing it to under-estimate memory use in some cases
move GetPowerOfTwoTargetTextureSize to TextureBuildUtilities so it can be shared
fix some comments

#rb Dan.Thompson, fabian.giesen

[CL 30947565 by charles bloom in 5.4 branch]
2024-01-26 18:26:18 -05:00
..
Private
Texture fix GetBuildRequiredMemoryEstimate was not accounting for pow2 pad options
2024-01-26 18:26:18 -05:00
Public
Testing the alpha detection based on the channel source info. This CL incorporates the original 30692988 as well as the fixes under review 30729887. The base problem is a race condition touching the lock mip data - read only mip locking shoulid if at all possible favor the MipData interface rather than LockMip*. RB list is from the two input CLs.
2024-01-22 16:36:00 -05:00
TextureCompressor.Build.cs
[Resubmitting with fix]
2023-06-19 19:10:44 -04:00
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