Files
UnrealEngineUWP/Engine/Source/Developer/SourceControlViewport/SourceControlViewport.Build.cs

24 lines
424 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SourceControlViewport : ModuleRules
{
public SourceControlViewport(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"LevelEditor",
"Slate",
"SlateCore",
"SourceControl",
"ToolMenus",
"UnrealEd"
}
);
}
}