You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
35 lines
812 B
C++
35 lines
812 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Object.h"
|
|
|
|
class FViewportClient;
|
|
|
|
UENUM()
|
|
enum class ESourceControlStatus : uint8
|
|
{
|
|
/* The file is checked out by another user */
|
|
CheckedOutByOtherUser,
|
|
|
|
/* The file is not at the latest revision */
|
|
NotAtHeadRevision,
|
|
|
|
/* The file is checked out by self */
|
|
CheckedOut,
|
|
|
|
/* The file is added by self */
|
|
OpenForAdd,
|
|
};
|
|
|
|
namespace SourceControlViewportUtils
|
|
{
|
|
|
|
// Helper method to get the viewport feedback value from the viewport.
|
|
bool GetFeedbackEnabled(FViewportClient* ViewportClient, ESourceControlStatus Status);
|
|
|
|
// Helper method to set the viewport feedback on or off on the viewport.
|
|
void SetFeedbackEnabled(FViewportClient* ViewportClient, ESourceControlStatus Status, bool bEnabled);
|
|
|
|
} |