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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.4
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private
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Josh Adams 02ca30b5bb - Changed dir watcher on Mac to use an FRWLock protecting an array instead of GameThreadCall that was causing trouble when cooking
#rb roman.dzieciol
#jira UE-208803, UE-208811

#p4v-cherrypick 32023082

[CL 32733644 by Josh Adams in 5.4 branch]
2024-04-04 13:01:30 -04:00
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Linux
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Mac
- Changed dir watcher on Mac to use an FRWLock protecting an array instead of GameThreadCall that was causing trouble when cooking
2024-04-04 13:01:30 -04:00
Tests
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Windows
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DirectoryWatcherModule.cpp
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DirectoryWatcherPrivate.h
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DirectoryWatcherProxy.cpp
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DirectoryWatcherProxy.h
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DirectoryWatcherStub.h
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DirectoryWatcherTests.cpp
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FileCache.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
FileCacheUtilities.cpp
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