Files
UnrealEngineUWP/Engine/Shaders/Shaders.Build.cs
bryan sefcik 64f140d78d Added shader.build.cs file.
Updated build.cs files to use new shader module.

#jira
#rb Joe.Kirchoff and guillaume.abadie

[CL 26664107 by bryan sefcik in ue5-main branch]
2023-07-27 22:53:25 -04:00

20 lines
505 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class Shaders : ModuleRules
{
public Shaders(ReadOnlyTargetRules Target) : base(Target)
{
// External so we don't build a DLL for this, it is header only.
Type = ModuleType.External;
ModuleIncludePathWarningLevel = WarningLevel.Off;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Shared"));
}
}
}