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https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
42 lines
1.3 KiB
INI
42 lines
1.3 KiB
INI
[URL]
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GameNameShort=LLH
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[Plugins]
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+ProgramEnabledPlugins="LiveLink"
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+ProgramEnabledPlugins="LiveLinkHub"
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+ProgramEnabledPlugins="LiveLinkLens"
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+ProgramEnabledPlugins="LiveLinkCamera"
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+ProgramEnabledPlugins="LensComponent"
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+ProgramEnabledPlugins="LiveLinkInputDevice"
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+ProgramEnabledPlugins="StructUtils"
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+ProgramEnabledPlugins="ContentBrowserAssetDataSource"
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+ProgramEnabledPlugins="PropertyAccessEditor"
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+ProgramEnabledPlugins="PythonScriptPlugin"
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+ProgramEnabledPlugins="CameraCalibrationCore"
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+ProgramEnabledPlugins="ProceduralMeshComponent"
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; Optional plugins, will not cause an error if disabled.
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+ProgramOptionalPlugins="AppleARKitFaceSupport"
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+ProgramOptionalPlugins="LiveLinkViconDataStream"
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+ProgramOptionalPlugins="Smartsuit"
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+ProgramOptionalPlugins="PoseAILiveLink"
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;+ProgramOptionalPlugins="LiveLinkMVNPlugin"
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+ProgramOptionalPlugins="MocopiLiveLink"
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;+ProgramOptionalPlugins="OptitrackLiveLink"
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[/Script/MacTargetPlatform.XcodeProjectSettings]
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TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
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[/Script/LiveLinkHub.LiveLinkHubSettings]
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bAutoAddDiscoveredClients=true
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[/Script/AppleARKit.AppleARKitSettings]
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bEnableLiveLinkForFaceTracking=true
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[/Script/UnrealEd.ProjectPackagingSettings]
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bShareMaterialShaderCode=false
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[ConsoleVariables]
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DetailsPanel.Style.EnableCardLayout = true |