Files
dominik peacock ee10ddedf9 Expose way for Blueprints to query RecordOnClient and SynchronizeTakeRecorderTransactions located at the bottom of the Take Recorder tab.
This is needed to unblock VCam HUD from locally recording takes via the HUD.

#jira UE-209371
#rb Chad.Williams
[FYI] Jason.Walter

[CL 32498107 by dominik peacock in 5.4 branch]
2024-03-26 01:44:43 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "VirtualCamera",
"Description": "Content for VirtualCameraCore which adds actors, components, and utilities for controlling and viewing cameras via physical devices.",
"Category": "Virtual Production",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"EnabledByDefault": false,
"Modules": [
{
"Name": "VCamExtensions",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VCamExtensionsEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "VirtualCamera",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VirtualCameraEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
],
"Plugins": [
{
"Name" : "CineCameraRigs",
"Enabled": true
},
{
"Name" : "MultiUserTakes",
"Enabled": true
},
{
"Name" : "VirtualCameraCore",
"Enabled": true
}
]
}