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izzy
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UnrealEngineUWP
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5.4
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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
ModelingComponents
/
Private
/
Selection
History
yoan stamant
c9729340a7
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
...
#rb Mieszko.Zielinski [CL 32478772 by yoan stamant in 5.4 branch]
2024-03-25 14:41:09 -04:00
..
BoundarySelectionMechanic.cpp
…
BoundarySelector.cpp
…
DynamicMeshPolygroupTransformer.cpp
…
DynamicMeshSelector.cpp
Modeling Tools: Places Mesh Element Selection Gizmo in Object Frame Mode at selected component(s) pivot rather than at object's pivot
2024-02-16 13:05:19 -05:00
GeometrySelectionChanges.cpp
…
GeometrySelectionManager.cpp
Modeling Tools: Places Mesh Element Selection Gizmo in Object Frame Mode at selected component(s) pivot rather than at object's pivot
2024-02-16 13:05:19 -05:00
GeometrySelectionVisualization.cpp
…
GroupTopologySelector.cpp
remove various deprecated methods from modeling components code
2024-02-14 18:25:03 -05:00
MeshTopologySelectionMechanic.cpp
…
MeshTopologySelector.cpp
…
PolygonSelectionMechanic.cpp
remove various deprecated methods from modeling components code
2024-02-14 18:25:03 -05:00
SelectClickedAction.cpp
Removed some headers dependencies on 'FHitResult' and 'FOverlapResult'
2024-03-25 14:41:09 -04:00
StoredMeshSelectionUtil.cpp
remove deprecated persistent mesh selection code from modelingcomponents
2024-02-14 17:42:39 -05:00
ToolSelectionUtil.cpp
…