Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryScripting/GeometryScripting.uplugin
michael balzer 0582cd57ec Move GeometryScripting into Runtime plugins folder
#virtualized

[CL 31085075 by michael balzer in 5.4 branch]
2024-02-01 08:53:22 -05:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "Geometry Script",
"Description": "Geometry Script provides a library of functions for creating and editing Meshes in Blueprints and Python",
"Category": "Geometry",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsExperimentalVersion": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "GeometryScriptingCore",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "GeometryScriptingEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "MeshModelingToolset",
"Enabled": true
},
{
"Name": "PlanarCut",
"Enabled": true
}
]
}