Files
henrik karlsson 9a1d5b1ad4 [Engine/Plugins]
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#preflight 63d09351574ab9cae4670216
#rb none

[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00

41 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/**
*
* This thumbnail renderer displays a given GeometryCache
*/
#pragma once
#include "ThumbnailRendering/DefaultSizedThumbnailRenderer.h"
#include "GeometryCacheThumbnailRenderer.generated.h"
enum class EThumbnailRenderFrequency : uint8;
class FCanvas;
class FGeometryCacheThumbnailScene;
class FRenderTarget;
UCLASS(config = Editor, MinimalAPI)
class UGeometryCacheThumbnailRenderer : public UDefaultSizedThumbnailRenderer
{
GENERATED_UCLASS_BODY()
// Begin UThumbnailRenderer Object
virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget* RenderTarget, FCanvas* Canvas, bool bAdditionalViewFamily) override;
// End UThumbnailRenderer Object
// Begin UObject implementation
virtual void BeginDestroy() override;
// End UObject implementation
private:
FGeometryCacheThumbnailScene* ThumbnailScene;
public:
virtual EThumbnailRenderFrequency GetThumbnailRenderFrequency(UObject* Object) const override;
};
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#include "CoreMinimal.h"
#endif