Files
ben hoffman d4e3ee2bed Add the "Game Input" and "Game Input Windows" plugins into the Engine folder.
Game Input is a next-gen input API

#jira UE-206418
#rb Josh.Adams

[FYI] Mickael.Gilabert

[CL 31381718 by ben hoffman in 5.4 branch]
2024-02-12 10:10:04 -05:00

20 lines
354 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameInputBaseEditor : ModuleRules
{
public GameInputBaseEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"GameInputBase",
"Settings"
}
);
}
}