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#rb julien.lheureux #jira UE-205202 #virtualized [CL 30983853 by adrien logut in 5.4 branch]
43 lines
761 B
C#
43 lines
761 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class PCGGeometryScriptInterop : ModuleRules
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{
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public PCGGeometryScriptInterop(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"GeometryScriptingCore",
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"Projects",
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"RenderCore",
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"RHI",
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"PCG"
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"GeometryCore",
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"GeometryFramework"
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}
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);
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if (Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"UnrealEd",
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}
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);
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}
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}
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}
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}
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