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Add another command to save the settings to a slot to make testing easier, without having to create some UI to do it in game #rb none #rnx #preflight 6427068b472a24e5709c3fa9 [CL 24876610 by ben hoffman in ue5-main branch]
5 lines
557 B
INI
5 lines
557 B
INI
[/Script/EngineSettings.ConsoleSettings]
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+ManualAutoCompleteList=(Command="ShowDebug EnhancedInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts")
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+ManualAutoCompleteList=(Command="ShowDebug WorldSubsystemInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts applied to the Enhanced Input world subsystem.")
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+ManualAutoCompleteList=(Command="ShowDebug InputSettings",Desc="Displays debug information any user input settings, such as player mappable keys.")
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