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Before, when InObject was a ULevelInstanceComponent, we'd return USceneComponent::StaticClass. That happened to work for any properties which ULevelInstanceComponent inherited from USceneComponent (such as transforms, which we tested), but would crash for any properties introduced in/unique to ULevelInstanceComponent (such as actor filters, which we must not have). #jira UE-209059 #rb jason.walter [CL 32512369 by zach brockway in 5.4 branch]