Files
helge mathee 8da3bdb62b RigVM: Move most of the functionality from ControlRigEditor to RigVMEditor
#rb tbd
#jira UE-180111

[CL 26307248 by helge mathee in ue5-main branch]
2023-06-29 05:33:20 -04:00

19 lines
415 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Graph/ControlRigGraphNode.h"
#include "Graph/ControlRigGraph.h"
#include "Graph/ControlRigGraphSchema.h"
#include "IControlRigEditorModule.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ControlRigGraphNode)
#define LOCTEXT_NAMESPACE "ControlRigGraphNode"
UControlRigGraphNode::UControlRigGraphNode()
: URigVMEdGraphNode()
{
}
#undef LOCTEXT_NAMESPACE