Files
adam kinge a674567ad9 Set the correct sdk to use for iOS device and iOS Simulator builds with updated Main logic
#jira UE-168571
#rb josh.adams

[CL 26576744 by adam kinge in ue5-main branch]
2023-07-25 12:01:42 -04:00

27 lines
680 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Microsoft.Extensions.Logging;
namespace UnrealBuildTool
{
class VisionOSToolChainSettings : IOSToolChainSettings
{
public VisionOSToolChainSettings(ILogger Logger) : base("XROS", "XRSimulator", "xros", Logger)
{
}
}
class VisionOSToolChain : IOSToolChain
{
public VisionOSToolChain(ReadOnlyTargetRules InTarget, VisionOSProjectSettings InProjectSettings, ILogger InLogger)
: base(InTarget, InProjectSettings, () => new VisionOSToolChainSettings(InLogger), ClangToolChainOptions.None, InLogger)
{
}
public override string GetXcodeMinVersionParam(UnrealArch Architecture)
{
return "";
}
}
}