Files
UnrealEngineUWP/Engine/Config/Mac/BaseMacEngine.ini
zack neyland df2e54ab4b HF: Fix broken Nanite on Mac
#jira na

[CL 33282938 by zack neyland in 5.4 branch]
2024-04-26 18:49:41 -04:00

64 lines
2.5 KiB
INI

[Audio]
; Defining below allows switching to audio mixer using -audiomixer commandline
AudioCaptureModuleName=AudioCaptureRtAudio
AudioMixerModuleName=AudioMixerCoreAudio
PlatformFormat=OGG
PlatformStreamingFormat=OGG
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=-6
[DevOptions.Shaders]
MaxShaderJobBatchSize=25
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Steam
[OnlineSubsystem]
LocalPlatformName=MAC
[PlatformCrypto]
PlatformRequiresDataCrypto=True
[PlatformPaths]
UnrealBuildTool=Engine/Build/BatchFiles/Mac/Build.sh
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70
[SystemSettings]
r.setres=1280x720
g.TimeoutForBlockOnRenderFence=300000
framepro.ScopeMinTimeMicroseconds=10
fx.NiagaraAllowRuntimeScalabilityChanges=1
;Perplatform to PerQualityLevel conversion mapping for platform groups
QualityLevelMapping="high"
[ConsoleVariables]
r.HairStrands.Visibility.MSAA.SamplePerPixel=1
r.SceneCulling.ExplicitCellBounds=1
; necessary for LowMemoryWarning events to be fired
memory.MemoryPressureCriticalThresholdMB=512
[SF_METAL_SM6]
;BindlessResources=Enabled
;BindlessSamplers=Enabled
[/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
OnScreenDebugMessagesBind=(Key=Tab,bShift=True,bCtrl=False,bAlt=False,bCmd=False)
GameHUDBind=(Key=Tilde,bShift=True,bCtrl=False,bAlt=False,bCmd=False)