Files
UnrealEngineUWP/Engine/Config/Android/BaseAndroidEngine.ini
carl lloyd 38a0d3bd9d Config to enable RT on Android SM5 devices
#rb Jack.Porter
#preflight none

[CL 25302841 by carl lloyd in ue5-main branch]
2023-05-02 12:00:15 -04:00

20 lines
570 B
INI

[OnlineSubsystem]
DefaultPlatformService=GooglePlay
NativePlatformService=GooglePlay
LocalPlatformName=AND
[OnlineSubsystemGooglePlay.Store]
bSupportsInAppPurchasing=true
[Audio]
AudioCaptureModuleName=AudioCaptureAndroid
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Google
[/Script/AndroidTargetPlatform.AndroidTargetSettings]
bEnableRayTracing=true
;Uncomment to turn on AndroidBackgroundHttp through the AndroidFetchBackgroundDownload and AndroidBackgroundService modules
;[BackgroundHttp]
;PlatformModularFeatureName=AndroidFetchBackgroundDownload