Files
UnrealEngineUWP/Engine/Build/Rsync/RsyncProject.txt
ben marsh 87533ad02e UBT: Always compile the nativized plugin rules assembly on the host machine in a remote build.
#rb none
#jira UE-65884

#ROBOMERGE-SOURCE: CL 4521475 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4523808 by ben marsh in Staging-4.21 branch]
2018-10-30 10:24:04 -04:00

47 lines
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# This file contains rsync rules that will be applied to the project directory when uploading to the remote. It is merged into the filter list
# after the engine filter, but before the <ProjectDir>/Build/rsync-filter-project.txt list, if it exists.
#
# See rsync-filter-engine.txt for a list of caveats to be aware of.
+ /Intermediate/
+ /Intermediate/Build/
+ /Intermediate/Build/BuildRules/
+ /Intermediate/Build/BuildRules/*.dll
+ /Intermediate/Plugins/
+ /Intermediate/Plugins/**/Intermediate/
+ /Intermediate/Plugins/**/Intermediate/Build/
+ /Intermediate/Plugins/**/Intermediate/Build/BuildRules/
+ /Intermediate/Plugins/**/Intermediate/Build/BuildRules/*.dll
protect /Intermediate/Plugins/**/Intermediate/**
+ /Intermediate/Plugins/**
+ /Intermediate/Source/
+ /Intermediate/Source/**
+ /Intermediate/TVOS/
+ /Intermediate/TVOS/**
protect /Intermediate/**
+ /*.uproject
+ /Build/
+ /Build/IOS/
+ /Build/IOS/**
+ /Build/TVOS/
+ /Build/TVOS/**
+ /Config/
+ /Config/**
+ /Content/
+ /Content/Oodle/
+ /Content/Oodle/**
+ /Content/Slate/
+ /Content/Slate/**
+ /Content/SlateDebug/
+ /Content/SlateDebug/**
+ /Plugins/
+ /Plugins/**/
+ /Plugins/**/*.uplugin
+ /Plugins/**/Config/**
+ /Plugins/**/Source/**
+ /Plugins/**.embeddedframework.zip
+ /Source/
+ /Source/**