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#jira UE-201978 #rnx #rb sean.sweeney, sebastian.lewicki [CL 30715888 by jerome delattre in ue5-main branch]
21 lines
1.2 KiB
XML
21 lines
1.2 KiB
XML
<?xml version='1.0' ?>
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<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../Schema.xsd" >
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<!-- Option include files -->
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<Option Name="SharedPropertiesFile" DefaultValue="Engine/Restricted/NotForLicensees/Build/Graph/Tasks/Inc/SharedProperties.xml" Description="Shared Properties file to use (relative from root view)." />
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<!-- Scratch network path that can be used for tests if we aren't publishing. Assumes there's a cleanup script.. -->
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<Property Name="NetworkTempRoot" Value=""/>
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<!-- Network path that can be used for builds that are published -->
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<Property Name="NetworkPublishRoot" Value=""/>
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<!-- Network path that can be used for storing reports and logs -->
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<Property Name="NetworkReportRoot" Value=""/>
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<!-- URL to Horde server -->
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<Property Name="HordeDashboardURL" Value=""/>
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<Option Name="GauntletDeviceService" DefaultValue="" Description="Gauntlet Device Service to use for device reservation when running tests"/>
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<!-- Get custom shared properties -->
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<Do If="Exists('$(RootDir)/$(SharedPropertiesFile)')">
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<Include Script="$(RootDir)/$(SharedPropertiesFile)"/>
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</Do>
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</BuildGraph>
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