Files
UnrealEngineUWP/Engine/Source/Runtime/SessionServices/SessionServices.Build.cs
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

28 lines
512 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SessionServices : ModuleRules
{
public SessionServices(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"EngineMessages",
"SessionMessages",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"MessagingCommon",
});
}
}