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5.3
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv
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Florin Pascu 5a6e9b792e Set bRequiresReadOnlyBuffersWorkaround to true for a subset of devices
#rb Chris.Babcock
#jira UE-191258

[CL 27339555 by Florin Pascu in 5.3 branch]
2023-08-24 09:41:31 -04:00
..
Private
Set bRequiresReadOnlyBuffersWorkaround to true for a subset of devices
2023-08-24 09:41:31 -04:00
Public
Mali read-only driver bug workaround
2023-07-31 09:29:29 -04:00
OpenGLDrv.Build.cs
Add ARM gpu info helper library and use it to populate Android's GPUFamily field.
2023-06-07 05:24:59 -04:00
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