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- remove dependency on LaunchEngineLoop.cpp which also allows compilation against engine to succeed - LowLevelTestsRunner no dependency on engine modules required: Launch, Core, Project - EXPLICIT_TESTS_TARGET definition for self-contained tests: test modules and targets that derive from TestModuleRules/TestTargetRules respectively - Cleanup Launch dependencies from existing explicit tests - Cleanup redundant flags from existing explicit tests - rename Self -> Foundation for in Horde - additional platform fixes Default #preflight 63e14d37244dc45a20e29337 All platform/tests LLTs #preflight 63e022f91b44ee7cb1c11d60 #rnx [CL 24035900 by chris constantinescu in ue5-main branch]
25 lines
455 B
C++
25 lines
455 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#if !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS
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#include "TestCommon/Initialization.h"
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#include <catch2/catch_test_macros.hpp>
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struct StaticInit {
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StaticInit()
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{
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FCommandLine::Set(TEXT(""));
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}
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} GStaticInit;
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GROUP_BEFORE_GLOBAL(Catch::DefaultGroup)
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{
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InitAll(true, true);
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}
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GROUP_AFTER_GLOBAL(Catch::DefaultGroup)
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{
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CleanupAll();
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}
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#endif // !EXPLICIT_TESTS_TARGET && WITH_LOW_LEVEL_TESTS
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