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- we do nest FThreadIdleStats::FScopeIdles - only accumulate the idle time for the outer most scope - otherwise we are multiply counting idle time and our accumulated idle time per-thread is incorrect - testing - ran Lyra on Win64 and console platform - ran Lyra editor on Win64 - took Insights capture on console platform and verified idle scopes are present when including ThreadIdleScope trace channel #rb Wojciech.Krywult #jira none #preflight 64766c70fe6a3b258a04f032 [CL 25710836 by eric mcdaniel in ue5-main branch]