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UnrealEngineUWP
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5.3
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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
ClothingSystemRuntimeCommon
History
kriss gossart
988d6b97a0
Cloth - Fixed an edge case when adding clothing data from a different skeletal mesh asset crashes, due to recalculating the reference bone index in legacy assets without having the correct bone mapping.
...
#rb Rinat.Abdrashitov #jira UE-189612 #rnx [CL 26464246 by kriss gossart in 5.3 branch]
2023-07-19 13:06:41 -04:00
..
Private
Cloth - Fixed an edge case when adding clothing data from a different skeletal mesh asset crashes, due to recalculating the reference bone index in legacy assets without having the correct bone mapping.
2023-07-19 13:06:41 -04:00
Public
Chaos Cloth - Fixed the skinning/simulation vertex contributions on the render mesh by passing the correct MaxDistance weight map.
2023-06-30 12:19:44 -04:00
ClothingSystemRuntimeCommon.Build.cs
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00