Files
marc audy 311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00

20 lines
569 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ARDependencyHandler.h"
#include "Features/IModularFeatures.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ARDependencyHandler)
UARDependencyHandler* UARDependencyHandler::GetARDependencyHandler()
{
auto& ModularFeatures = IModularFeatures::Get();
const auto FeatureName = GetModularFeatureName();
if (ModularFeatures.GetModularFeatureImplementationCount(FeatureName))
{
return static_cast<UARDependencyHandler*>(ModularFeatures.GetModularFeatureImplementation(FeatureName, 0));
}
return nullptr;
}