Files
jimmy smith aa0c3be4d2 AudioLink Abstractions and Engine Modules
#jira UE-123975
#rb phil.popp
#preflight 61b196c7e0430ca438a95533

#ROBOMERGE-AUTHOR: jimmy.smith
#ROBOMERGE-SOURCE: CL 18416580 in //UE5/Release-5.0/... via CL 18416585
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18416586 by jimmy smith in ue5-release-engine-test branch]
2021-12-09 01:34:26 -05:00

22 lines
403 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "AudioLinkLog.h"
#include "Modules/ModuleManager.h"
DEFINE_LOG_CATEGORY(LogAudioLink);
class FAudioLinkModule : public IModuleInterface
{
public:
// Begin IModuleInterface
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
IMPLEMENT_MODULE(FAudioLinkModule, AudioLink);