Files
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

33 lines
563 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "UObject/NameTypes.h"
#include "GenericPlatform/GenericPlatformStackWalk.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
static const FName AppFrameworkTabName("AppFramework");
/**
* Implements the AppFramework module.
*/
class FAppFrameworkModule
: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
IMPLEMENT_MODULE(FAppFrameworkModule, AppFramework);