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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
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Platform
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IOS
History
adam kinge
0ca8844f10
Fix iOS & tvOS not being able to set the BundleDisplayName (ie: the App name shown on the iPhone screen) when using Modern
...
#jira UE-193789 #rb josh.adams [CL 27375129 by adam kinge in 5.3 branch]
2023-08-25 09:23:03 -04:00
..
IOSCodeSigning.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
IOSExports.cs
Fix tvOS multi user
2023-06-09 04:08:47 -04:00
IOSPlatformSDK.Versions.cs
UnrealBuildTool: Use expression body for simple properties and accessors
2023-05-30 18:01:50 -04:00
IOSPostBuildSyncMode.cs
- Added architecture to GetDestinationPlatform() so -destination param to xcodebuild can get simulators (and brought it over from 5.4)
2023-07-26 15:49:51 -04:00
IOSProjectGenerator.cs
UnrealBuildTool: Automated code cleanup
2023-05-30 18:38:07 -04:00
IOSToolChain.cs
- Fixed codesigning of UnrealGame made with -createstub (will use dummy signing, which doesn't need a cert/provision pair, so will be signed the same way UnrealGame is signed without making a stub)
2023-08-23 13:49:57 -04:00
MobileProvisionContents.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
UEBuildIOS.cs
Required Metal changes to support iOS Simulator.
2023-08-04 11:57:06 -04:00
UEDeployIOS.cs
Fix iOS & tvOS not being able to set the BundleDisplayName (ie: the App name shown on the iPhone screen) when using Modern
2023-08-25 09:23:03 -04:00