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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
Horde
/
Horde.Server
/
Compute
History
Ben Marsh
469fb6e522
Horde: Remove unused code from ComputeTaskSource.
...
#preflight none [CL 25353369 by Ben Marsh in ue5-main branch]
2023-05-05 09:14:58 -04:00
..
ComputeAclAction.cs
Horde: Use a struct that wraps a string to represent ACL actions, rather than an enum. This allows more flexibility and extensibility in where ACL actions can be defined.
2023-04-18 10:53:15 -04:00
ComputeController.cs
Horde: Use a struct that wraps a string to represent ACL actions, rather than an enum. This allows more flexibility and extensibility in where ACL actions can be defined.
2023-04-18 10:53:15 -04:00
ComputeRequest.cs
…
ComputeService.cs
Horde: Create lease documents for compute jobs, allowing them to be cancelled without 404'ing.
2023-05-03 23:51:59 -04:00
ComputeTaskSource.cs
Horde: Remove unused code from ComputeTaskSource.
2023-05-05 09:14:58 -04:00
RedisMessageQueue.cs
…
RedisTaskScheduler.cs
EpicGames.Core: Obsolete ReadOnlyHashSet in favor of IReadOnlySet
2023-03-24 17:59:47 -04:00
TunnelService.cs
…