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5.3
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Public
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brooke hubert 2c7776b03c [Splines] Rework component visualizer visibility to key off draw debug variable.
When this is disabled, the component visualizer will still draw if the component is directly selected, and will allow editing this way.

Supports "helper" splines for PCG workflows that are intended to be hidden by default to the user.

#Jira UE-186081
#rb jonathan.bard ronald.koppers
#preflight 64640d742d446eac96781167

[CL 25507489 by brooke hubert in ue5-main branch]
2023-05-17 10:55:01 -04:00
..
AttenuatedComponentVisualizer.h
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AudioComponentVisualizer.h
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ComponentVisualizers.h
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ConstraintComponentVisualizer.h
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DecalComponentVisualizer.h
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ForceFeedbackComponentVisualizer.h
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LocalHeightFogComponentVisualizer.h
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Manipulator.h
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PhysicalAnimationComponentVisualizer.h
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PointLightComponentVisualizer.h
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RadialForceComponentVisualizer.h
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RectLightComponentVisualizer.h
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SensingComponentVisualizer.h
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SplineComponentVisualizer.h
[Splines] Rework component visualizer visibility to key off draw debug variable.
2023-05-17 10:55:01 -04:00
SplineGeneratorPanel.h
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SplineMeshComponentVisualizer.h
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SpotLightComponentVisualizer.h
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SpringArmComponentVisualizer.h
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SpringComponentVisualizer.h
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StereoLayerComponentVisualizer.h
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WorldPartitionStreamingSourceComponentVisualizer.h
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