Files
UnrealEngineUWP/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp
Charles deRousiers af6aa8b792 * Add groom view mode menu to level editor
* Unify most groom debug rendering to go through view more rather than CVars

#rb none
#jira none
#preflight 63909a4b0d013d47ef1cee7e

[CL 23427771 by Charles deRousiers in ue5-main branch]
2022-12-07 09:21:47 -05:00

35 lines
1.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CommonMenuExtensionsModule.h"
#include "BufferVisualizationMenuCommands.h"
#include "NaniteVisualizationMenuCommands.h"
#include "LumenVisualizationMenuCommands.h"
#include "StrataVisualizationMenuCommands.h"
#include "GroomVisualizationMenuCommands.h"
#include "VirtualShadowMapVisualizationMenuCommands.h"
#include "ShowFlagMenuCommands.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE(FCommonMenuExtensionsModule, CommonMenuExtensions);
void FCommonMenuExtensionsModule::StartupModule()
{
FBufferVisualizationMenuCommands::Register();
FNaniteVisualizationMenuCommands::Register();
FLumenVisualizationMenuCommands::Register();
FStrataVisualizationMenuCommands::Register();
FGroomVisualizationMenuCommands::Register();
FVirtualShadowMapVisualizationMenuCommands::Register();
FShowFlagMenuCommands::Register();
}
void FCommonMenuExtensionsModule::ShutdownModule()
{
FShowFlagMenuCommands::Unregister();
FVirtualShadowMapVisualizationMenuCommands::Unregister();
FNaniteVisualizationMenuCommands::Unregister();
FGroomVisualizationMenuCommands::Unregister();
FStrataVisualizationMenuCommands::Unregister();
FLumenVisualizationMenuCommands::Unregister();
FBufferVisualizationMenuCommands::Unregister();
}