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5.3
UnrealEngineUWP/Engine/Source/Editor/AnimationBlueprintLibrary/Private
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Jurre deBaare 3ee9ad5db0 Allow users to specify bForceRootLock when sampling poses via AnimPose API
#jira UE-188193
#rb Thomas.Sarkanen, Euan.Carmichael

[CL 26767073 by Jurre deBaare in 5.3 branch]
2023-08-02 05:36:04 -04:00
..
AnimationAttributeBlueprintLibrary.cpp
…
AnimationBlueprintLibrary.cpp
Sequencer: Check for valid skeleton in EvaluateRootBoneTimecodeAttributesAtTime
2023-08-01 14:04:30 -04:00
AnimPose.cpp
Allow users to specify bForceRootLock when sampling poses via AnimPose API
2023-08-02 05:36:04 -04:00
K2_AnimationAttributeNodes.cpp
…
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