Files
Lauren Barnes 6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00

48 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/InputChord.h"
#include "Styling/AppStyle.h"
#include "Framework/Commands/Commands.h"
#define LOCTEXT_NAMESPACE "SessionConsoleCommands"
/**
* The device details commands.
*/
class FSessionConsoleCommands
: public TCommands<FSessionConsoleCommands>
{
public:
/** Default constructor. */
FSessionConsoleCommands()
: TCommands<FSessionConsoleCommands>(
"SessionConsole",
NSLOCTEXT("Contexts", "SessionConsole", "Session Console"),
NAME_None, FAppStyle::GetAppStyleSetName()
)
{ }
public:
// TCommands interface
virtual void RegisterCommands() override
{
UI_COMMAND(Clear, "Clear Log", "Clear the log window", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(SessionCopy, "Copy", "Copy the selected log messages to the clipboard", EUserInterfaceActionType::Button, FInputChord());
UI_COMMAND(SessionSave, "Save Log...", "Save the entire log to a file", EUserInterfaceActionType::ToggleButton, FInputChord());
}
public:
TSharedPtr<FUICommandInfo> Clear;
TSharedPtr<FUICommandInfo> SessionCopy;
TSharedPtr<FUICommandInfo> SessionSave;
};
#undef LOCTEXT_NAMESPACE