Files
bryan sefcik da92084a12 Optimized out more private modules includes and dependencies.
#preflight 64627c382965f6ea8ea83bd6

[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00

32 lines
637 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundGenerator : ModuleRules
{
public MetasoundGenerator(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SignalProcessing",
"Engine",
"AudioExtensions",
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"AudioMixer",
"MetasoundGraphCore",
"MetasoundStandardNodes",
"MetasoundFrontend"
}
);
}
}
}