You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
OnlineServicesCommon: Before: 393216 | 103.984375s | 104.02s | 1 After: 136608 | 107.375s | 54.30 | 2 MetasoundFrontend: Before: 393216 | 126.703125 | 126.86 | 1 After: 294912 | 138.515625 | 80.14 | 3 AppFramework: Before: 393216 | 86.28125 | 86.4 | 1 Before: 244912 | 110.296875 | 66.3 | 2 #jira #preflight 63d1ca24450d5cdd0b150f60 [CL 23864797 by bryan sefcik in ue5-main branch]
39 lines
721 B
C#
39 lines
721 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class MetasoundFrontend : ModuleRules
|
|
{
|
|
public MetasoundFrontend(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
NumIncludedBytesPerUnityCPPOverride = 294912; // best unity size found from using UBT ProfileUnitySizes mode
|
|
|
|
PublicDependencyModuleNames.AddRange
|
|
(
|
|
new string[]
|
|
{
|
|
"AudioExtensions",
|
|
"Core",
|
|
"CoreUObject",
|
|
"Serialization",
|
|
"SignalProcessing",
|
|
"MetasoundGraphCore"
|
|
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange
|
|
(
|
|
new string[]
|
|
{
|
|
}
|
|
);
|
|
|
|
PublicDefinitions.Add("WITH_METASOUND_FRONTEND=1");
|
|
}
|
|
}
|
|
}
|