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UnrealEngineUWP
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UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
GeometryProcessing
/
Source
/
DynamicMesh
/
Private
/
Operations
History
rinat abdrashitov
68924f82b7
Fixed a bug where overlay normals were used instead of the per-vertex normals.
...
#rb david.hill #jira none #rnx [CL 26742217 by rinat abdrashitov in 5.3 branch]
2023-08-01 12:11:31 -04:00
..
PolyModeling
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AverageOverlayToVertices.cpp
Added an operation to compute per-vertex averaged value of all overlay elements.
2023-06-16 11:17:33 -04:00
ExtrudeMesh.cpp
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FFDLattice.cpp
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GeodesicPath.cpp
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GroupEdgeInserter.cpp
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GroupTopologyDeformer.cpp
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InsetMeshRegion.cpp
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IntrinsicCorrespondenceUtils.cpp
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IntrinsicTriangulationMesh.cpp
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JoinMeshLoops.cpp
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MeshAttributeTransfer.cpp
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MeshBevel.cpp
PR
#10645
: Fix extra parentheses compilation warning with clang-cl
2023-07-24 11:55:36 -04:00
MeshConvexHull.cpp
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MeshGeodesicSurfaceTracer.cpp
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MeshMirror.cpp
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MeshPlaneCut.cpp
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MeshProjectionHull.cpp
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MeshResolveTJunctions.cpp
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MinimalHoleFiller.cpp
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OffsetMeshRegion.cpp
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PlanarFlipsOptimization.cpp
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PlanarHoleFiller.cpp
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PNTriangles.cpp
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PolyEditingEdgeUtil.cpp
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PolyEditingUVUtil.cpp
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PolygroupRemesh.cpp
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QuadGridPatchUtil.cpp
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RemoveOccludedTriangles.cpp
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RepairOrientation.cpp
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SelectiveTessellate.cpp
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SimpleHoleFiller.cpp
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SmoothBoneWeights.cpp
-Add optional smoothing of weights after transfer.
2023-06-16 03:22:30 -04:00
SmoothDynamicMeshAttributes.cpp
-Added an operator for smoothing overlays of any dimension containing any scalar data
2023-06-16 11:44:25 -04:00
SmoothHoleFiller.cpp
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TransferBoneWeights.cpp
Fixed a bug where overlay normals were used instead of the per-vertex normals.
2023-08-01 12:11:31 -04:00
UniformTessellate.cpp
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WeldEdgeSequence.cpp
…