Files
henrik karlsson 9a1d5b1ad4 [Engine/Plugins]
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#preflight 63d09351574ab9cae4670216
#rb none

[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00

43 lines
1018 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCacheModule.h"
#include "GeometryCacheTrackEditor.h"
#include "ISequencerModule.h"
/**
* The public interface to this module
*/
class FGeometryCacheSequencerModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
LLM_SCOPE_BYTAG(GeometryCache);
ISequencerModule& SequencerModule = FModuleManager::Get().LoadModuleChecked<ISequencerModule>("Sequencer");
TrackEditorBindingHandle = SequencerModule.RegisterTrackEditor(FOnCreateTrackEditor::CreateStatic(&FGeometryCacheTrackEditor::CreateTrackEditor));
}
virtual void ShutdownModule() override
{
ISequencerModule* SequencerModulePtr = FModuleManager::Get().GetModulePtr<ISequencerModule>("Sequencer");
if (SequencerModulePtr)
{
SequencerModulePtr->UnRegisterTrackEditor(TrackEditorBindingHandle);
}
}
FDelegateHandle TrackEditorBindingHandle;
};
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#include "CoreMinimal.h"
#endif