Files
henrik karlsson 9a1d5b1ad4 [Engine/Plugins]
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#preflight 63d09351574ab9cae4670216
#rb none

[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00

31 lines
812 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ThumbnailHelpers.h"
class AGeometryCacheActor;
class UGeometryCache;
class FGeometryCacheThumbnailScene : public FThumbnailPreviewScene
{
public:
/** Constructor */
FGeometryCacheThumbnailScene();
/** Sets the static mesh to use in the next CreateView() */
void SetGeometryCache(UGeometryCache* GeometryCache);
protected:
// FThumbnailPreviewScene implementation
virtual void GetViewMatrixParameters(const float InFOVDegrees, FVector& OutOrigin, float& OutOrbitPitch, float& OutOrbitYaw, float& OutOrbitZoom) const override;
private:
/** The static mesh actor used to display all static mesh thumbnails */
AGeometryCacheActor* PreviewActor;
};
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#include "CoreMinimal.h"
#endif