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UnrealEngineUWP
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5.3
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UnrealEngineUWP
/
Engine
/
Plugins
/
EnhancedInput
/
Source
/
InputEditor
History
ben hoffman
e691a9be8c
Update the label on the asset creation tab to mark Player Mappable Input Config types as deprecated
...
#jira none #rb justin.hare #rnx [CL 26774749 by ben hoffman in 5.3 branch]
2023-08-02 11:48:34 -04:00
..
Private
Update the label on the asset creation tab to mark Player Mappable Input Config types as deprecated
2023-08-02 11:48:34 -04:00
Public
Mark all exec pins as advanced view on Input Action event nodes except for "Triggered". Most of the time the triggered event pin is what users should be connecting to, and making the other pins hidden will improve first time user UX and make it more obvious what pin you should be hooking up to.
2023-05-09 16:28:48 -04:00
InputEditor.Build.cs
Add Unit tests for player mappable keys
2023-06-28 14:19:55 -04:00