Files
ben hoffman d9598dabe8 Add a debug command to display the user's input settings. This will display all of the currently mapped keys by the player, what their default keys are, and if they are dirty or not.
Add another command to save the settings to a slot to make testing easier, without having to create some UI to do it in game

#rb none
#rnx
#preflight 6427068b472a24e5709c3fa9

[CL 24876610 by ben hoffman in ue5-main branch]
2023-03-31 15:19:48 -04:00

5 lines
557 B
INI

[/Script/EngineSettings.ConsoleSettings]
+ManualAutoCompleteList=(Command="ShowDebug EnhancedInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts")
+ManualAutoCompleteList=(Command="ShowDebug WorldSubsystemInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts applied to the Enhanced Input world subsystem.")
+ManualAutoCompleteList=(Command="ShowDebug InputSettings",Desc="Displays debug information any user input settings, such as player mappable keys.")