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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.3
UnrealEngineUWP/Engine/Plugins/Developer/TextureFormatOodle/Source/Private
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charles bloom 6010bd0780 Use 2xU16 instead of 4xU16 for BC4/5 texture image format in TextureFormatOodle
#preflight https://horde.devtools.epicgames.com/job/64408bad73470c177cbf749a
#rnx
#rb fabian.giesen

[CL 25129718 by charles bloom in ue5-main branch]
2023-04-20 12:32:12 -04:00
..
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TextureFormatOodle.cpp
Use 2xU16 instead of 4xU16 for BC4/5 texture image format in TextureFormatOodle
2023-04-20 12:32:12 -04:00
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